The game of innovation
This past weekend, Dan Torbiak, Executive-in-Residence at the Asper School of Business at the University of Manitoba invited inVision Edge to judge a competition that had MBA students creating a board game that would facilitate innovation in a local utility company here in Winnipeg.
Assistant Professor of Entrepreneurship Nathan Greidanus set the stage for the judges, telling us to evaluate each game based on a number of factors: Would the game enhance innovation? Is the game creative and interesting to play? Does the game incorporate core fundamentals of innovation? And lastly, is the game relevant to the company?
Each of the five judges were given 20 minutes to sit with each team and play the board game (tough gig – I know), while we evaluated it based on the criteria presented. There were four games, all of which used existing games as stimulus – Monopoly, Snakes and Ladders, and Cards Against Humanity.
After having a chance to play each board game, the judges were split between both board games that borrowed from Cards Against Humanity. Both games featured a number of participants that were forced to come up with ideas to a problem the organization was having. By generating ideas around different challenges and and leveraging diversity on the group, it allowed for some very good discussion about those challenges.
Congratulations to all the MBA students who participated and a big thank you to Dan Torbiak for inviting inVision Edge to participate as a judge in the competition!